Changelog for version 0.3
Hope and the last star » Devlog
The new version is here, yay!
Hope you like it, and please tell me if I broke something too much.
- Changelog 0.3
- Typos
- A bunch of them
- Bugfixes
- Some stat changes not registering correctly
- A couple of big bugs in the Hades (I'll go as far as to recommend that you play it again if you already did, maybe try a different route this time, and don't forget to bring a weapon if you can)
- A lot of small stuff here and there
- Added a new jump with a new mission (medium to long length)
- The new mission bring a new group to the ship with its own events.
- It also brings a new romanceable character, Iris. With three new events (Number may vary depending on what you do in the mission)
- We also have a new and more accessible way to unlock the shaving
- And a couple new items of clothing (One of them being a variation of the bodysuits)
- A new facility to find and build.
- Typos
Files
Hope and the last star 0.3 5.3 MB
Feb 26, 2024
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Hope and the last star
The stars are gone, you and your spaceship are the last hope of humanity.
Status | In development |
Author | Hope_Dev |
Genre | Simulation |
Tags | Adult, Erotic, Female Protagonist, Management, Pixel Art, Post-apocalyptic, Sci-fi, Singleplayer, Text based, Violent |
Languages | English |
More posts
- 0.4 Teaser90 days ago
- Changelog for version 0.3.1May 16, 2024
- Introducing: Cleavages! (Next version teaser)Feb 24, 2024
- Changelog for version 0.2Feb 18, 2024
Comments
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Congrats on squashing all of those bugs :)
It seems like demand for luxury items is way too big, leaving you burning quickly through the supplies, or having discontent maxed out fast
Does outfit choice or shaving change anything during the game ? Because while I appreciated appearance customization, I also like it to have some impact on surrounding world. Without any impact it seems pointless
Tanks!
I didn't squash the bugs, just kick them outside the house, they will be back later for sure :P
Appearance choices will have some effects in the description of events and such, nothing really major at the moment. Maybe some future missions will require specific clothes, I'll see what I do when I get there.
And the Luxury thing is, in part, intentional. I have to figure out the balance, but the idea is that discontent will be steadily rising unless you work hard to maintain it. But at the moment it may be too steep.